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Inheritance

Parent
Parent
Successor
Proposal
Influence
Deck
Admirers
Your hand

New game of Inheritance

Options

Round over

How to play Inheritance

Wedding bells are ringing! Win the favour of the Successor, keep the other Admirers at bay, and secure a piece of the Inheritance. If you start your turn holding the Ring of Favour, you win.

The cards

Forty cards in four suits, ranked 1 to 10. Every card has a name and an Influence ability:

Setup

  1. Everyone gets 6 cards. One card goes face-up on each Parent, the Successor and the Proposal. The Influence pile starts with Highest rank wins.
  2. Everyone picks an Admirer from their hand at the same time. They're revealed, and the favoured Admirer takes the ๐Ÿ’ Ring of Favour.
  3. The player after the favoured Admirer goes first (on a tie, a random player does).

Who is favoured?

The Proposal's suit decides which suits are favoured:

If exactly one Admirer has a favoured suit, it's favoured. If several do, the one whose rank best fits the Influence rule wins (highest, lowest, or closest to the Successor's rank). If none do, the best rank of all Admirers wins. A tie in rank means nobody is favoured and the Ring goes to the middle. A Secret Admirer, or no Admirer, can't be favoured.

Your turn

  1. Holding the Ring? You win.
  2. No Admirer (an Assassin got it)? You may play a new one face-up, and that's your turn.
  3. Otherwise play one card: put it on the Proposal to change the favoured suits, or use its Influence ability. A Secret Admirer is turned face-up now.
  4. The favoured Admirer takes the Ring.
  5. Draw a card (while the deck lasts).

Two and four players

Tips

Rules from Inheritance by Paul Capovilla, developed with Cameron Faulks and Richard Mulchinock (Flying Man Games, 2022, free print-and-play). Not in the rulebook: a player with no cards passes, and if everyone passes in a row with nobody favoured, the game (or round) ends with no winner. With Replay stalled games (3โ€“4 players, on by default) a stalled game becomes a round instead: the Parents, Proposal and Influence stay, every other card is shuffled and dealt again with a new Successor, and the first round someone wins takes the game.